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	<title>Comments on: A standard for avatars</title>
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	<link>http://blog.tailorable.com/2007/06/14/a-standard-for-avatars/</link>
	<description>Robert's blog on collaboration, innovation and cool stuff</description>
	<pubDate>Fri,  5 Sep 2008 20:44:32 +0000</pubDate>
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		<title>By: robert</title>
		<link>http://blog.tailorable.com/2007/06/14/a-standard-for-avatars/#comment-46</link>
		<dc:creator>robert</dc:creator>
		<pubDate>Wed, 20 Jun 2007 12:40:16 +0000</pubDate>
		<guid isPermaLink="false">http://blog.tailorable.com/2007/06/14/a-standard-for-avatars/#comment-46</guid>
		<description>On the issue if people actually want one avatar we had a nice discussion with the audience at the event at Twente University as well. I like the idea of connected virtual worldlets, where I have the &lt;i&gt;option&lt;/i&gt; to move with my avatar from one world to another. Most probably, I will have multiple avatars anyway, just as I have multiple e-mail addresses for multiple purposes now.</description>
		<content:encoded><![CDATA[<p>On the issue if people actually want one avatar we had a nice discussion with the audience at the event at Twente University as well. I like the idea of connected virtual worldlets, where I have the <i>option</i> to move with my avatar from one world to another. Most probably, I will have multiple avatars anyway, just as I have multiple e-mail addresses for multiple purposes now.</p>
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		<title>By: centralasian</title>
		<link>http://blog.tailorable.com/2007/06/14/a-standard-for-avatars/#comment-44</link>
		<dc:creator>centralasian</dc:creator>
		<pubDate>Wed, 20 Jun 2007 11:51:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.tailorable.com/2007/06/14/a-standard-for-avatars/#comment-44</guid>
		<description>I think you point to a very interesting issue; in a way, it resembles the whole debate about identity 2.0 (see great presentation by Dick Hard on the matter - http://www.identity20.com/media/OSCON2005).

So, in a way you can imagine that something similar will be developed for virtual worlds too - one unified resources allowing people to transfer from one world to another, keeping certain key features and qualities with them.) 

One small problem is weather people want that? I am sure that some do, but I am also sensing that for many people it's important to keep their separate identities (=avatars) apart.</description>
		<content:encoded><![CDATA[<p>I think you point to a very interesting issue; in a way, it resembles the whole debate about identity 2.0 (see great presentation by Dick Hard on the matter - <a href="http://www.identity20.com/media/OSCON2005" rel="nofollow">http://www.identity20.com/media/OSCON2005</a>).</p>
<p>So, in a way you can imagine that something similar will be developed for virtual worlds too - one unified resources allowing people to transfer from one world to another, keeping certain key features and qualities with them.) </p>
<p>One small problem is weather people want that? I am sure that some do, but I am also sensing that for many people it&#8217;s important to keep their separate identities (=avatars) apart.</p>
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		<title>By: Peter Ludlow</title>
		<link>http://blog.tailorable.com/2007/06/14/a-standard-for-avatars/#comment-41</link>
		<dc:creator>Peter Ludlow</dc:creator>
		<pubDate>Fri, 15 Jun 2007 21:16:30 +0000</pubDate>
		<guid isPermaLink="false">http://blog.tailorable.com/2007/06/14/a-standard-for-avatars/#comment-41</guid>
		<description>Robert, check this out:

http://www.3pointd.com/20070614/exploring-the-future-virtual-cosmos-with-ibm/

It seems IBM is working on avatar portability.</description>
		<content:encoded><![CDATA[<p>Robert, check this out:</p>
<p><a href="http://www.3pointd.com/20070614/exploring-the-future-virtual-cosmos-with-ibm/" rel="nofollow">http://www.3pointd.com/20070614/exploring-the-future-virtual-cosmos-with-ibm/</a></p>
<p>It seems IBM is working on avatar portability.</p>
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		<title>By: Trevor F. Smith</title>
		<link>http://blog.tailorable.com/2007/06/14/a-standard-for-avatars/#comment-38</link>
		<dc:creator>Trevor F. Smith</dc:creator>
		<pubDate>Thu, 14 Jun 2007 21:34:01 +0000</pubDate>
		<guid isPermaLink="false">http://blog.tailorable.com/2007/06/14/a-standard-for-avatars/#comment-38</guid>
		<description>Open Croquet, &lt;a href="http://ogoglio.com/" rel="nofollow"&gt;Ogoglio&lt;/a&gt;, and Second Life all use compatible (if not identical) avatar data formats.  The problem is social, not technical.  

Many companies consider their account data to be their most valuable asset so it will take a few large success stories on platforms with OpenID'ed avatars before they see the light.</description>
		<content:encoded><![CDATA[<p>Open Croquet, <a href="http://ogoglio.com/" rel="nofollow">Ogoglio</a>, and Second Life all use compatible (if not identical) avatar data formats.  The problem is social, not technical.  </p>
<p>Many companies consider their account data to be their most valuable asset so it will take a few large success stories on platforms with OpenID&#8217;ed avatars before they see the light.</p>
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